Highguard Launch Disappoints Players with Missed Opportunities

The launch of Highguard, the debut game from Wildlight Entertainment, has faced significant criticism following its release on October 10, 2023. Initially unveiled at last year’s The Game Awards, the game was anticipated as a fresh entrant in the multiplayer shooter genre. However, player experiences indicate that it has fallen short of expectations, leading many to feel it represents a wasted opportunity.

At its core, Highguard combines elements from various gaming genres, including first-person shooting, base fortification, and resource gathering. Despite its ambitious approach, players have reported that the game feels disjointed and lacks cohesion. The gameplay centers around two teams of three competing to destroy their opponent’s base, reminiscent of Multiplayer Online Battle Arena (MOBA) mechanics. Yet, the integration of features such as Rainbow Six Siege-style fortifications and Overwatch-style hero abilities has resulted in an awkward pacing that undermines the core shooting experience.

In a typical match, players start by selecting their loadouts and reinforcing their bases. The expansive map then invites exploration for weapons, armor, and in-game currency known as “vesper.” The critical item, the Shieldbreaker, spawns intermittently, prompting skirmishes. While combat can be exhilarating, these moments of action are infrequent, often buried under extended periods of inactivity. Matches can feel drawn out, with players engaging in lengthy preparation phases before the actual confrontations begin.

Playing Highguard solo has been particularly frustrating for many. The game appears tailored for coordinated team play, and those venturing in alone frequently find themselves unengaged and lost in a sprawling environment. The disconnect between designed gameplay and player experience highlights a significant flaw: the game’s potential is best realized in a team setting where communication thrives. Players who have partnered with friends report a more enjoyable experience, as strategic coordination enhances the gameplay.

The design decisions surrounding team composition have also raised eyebrows. The choice to limit matches to just two teams of three detracts from the excitement that could arise from larger teams or multiple groups competing simultaneously. This structure leads to a sense of isolation, particularly when one team can secure the Shieldbreaker without encountering adversaries.

Critics have noted that several aspects of Highguard feel rushed or underdeveloped. For instance, there are no player statistics available, and functionalities such as match forfeiture and ranking systems are notably absent. Though some graphical and accessibility features have been added post-launch, the game’s initial rollout has left many feeling that it lacked thorough polish and testing.

In its current state, Highguard struggles to fill a unique niche in the crowded gaming market. While it offers intriguing mechanics and solid foundational gameplay, the lack of engaging content often leads to a monotonous experience. With numerous other titles effectively executing the elements that Highguard attempts to incorporate, players are left questioning whether this ambitious project can evolve into a more compelling offering.

As it stands, Highguard is available on PlayStation 5, Windows PC, and Xbox Series X. Many hope that future updates will address these shortcomings and unlock the full potential of this ambitious title.